Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Kirios is the most powerful warrior in the Kharos nation. He is a commander-in-chief of the Kharos army. His willpower is amazing. There is no spell, which could stop him from reaching an enemy and destroy it with one single solar beam (70% reduction in spell damage).
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village.
Advances from: | Sun Guardian |
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Advances to: | |
Cost: | 28 |
HP: | 88 |
Movement: | 5 |
XP: | 100 |
Level: | 4 |
Alignment: | lawful |
ID | I8 Kharos_SunKirios |
Abilities: | regenerates |
spear pierce | 12 - 3 melee | ||
fusion fire | 9 - 3 ranged | magical | |
solar beam fire | 15 - 2 ranged | magical beam |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 10% |
fire | 70% |
cold | 70% |
arcane | 100% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 40% |
Continental | 2 | 30% |
Costeiro | 1 | 60% |
Costeiro | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |